Ramen has never looked so good thanks to this video game developer

You know when you watch a Studio Ghibli movie and just want to eat the food? That’s the reaction I got to the clip of Harry Alisavakis showing off his visual effects work on an animation of a shimmering bowl of ramen. In a short video, he demonstrates the highest possible soup technology, with delicious broth layered on top of noodles.

We’ve got soup and more in Cool WIP, Polygon’s roundup of eye-catching clips and work-in-progress screenshots. In this column, the Polygon staff scours the internet for the most exciting games still in the works to give you a sampling of the most exciting projects to come.

This week we have a runner faster than Sonic himself, a colorful sci-fi game, a first-person shooter that takes place on a home computer, and a developer that’s making cute content about art 3D.

Ramen never looked so tasty

Harry Alisavakis is a developer and visual effects artist who works at a studio called Jumpship. In his spare time, he runs a Discord server called Technically Speaking where developers take on challenges like creating certain types of templates or effects. This week, he shared a ramen animation he tinkered with. Another clip in the Twitter feed shows how he can slide the broth up and away from the noodles into the soup. Call it deconstructed ramen! You can discover more of his work on his website.

Sonic wishes he could run that fast

Wilhelm Nylund shared an absolutely high energy game called Haste: Shattered Worlds. The clip showed what Nylund said was the game’s first playable character. In the game footage so far, we can see his character hovering through the environment at breakneck speed. It looks slick as hell, and I’m gonna keep an eye on it cause Nylund and the rest of the Landfall team continues to work on it.

candy color sci-fi world

Covetthatjam posted a clip of a work in progress called Project Hemlock. The short video shows a robot-like character throwing punches as he walks around in a brightly colored sci-fi environment. The whole project is absolutely stunning – another clip showed some of his weird world, with skyscraper-sized satellites. It’s early in development so there aren’t a ton of details, but the dev is posting regularly Twitter updates.

A first-person shooter, but on your home computer

Here’s a cute idea: a first-person shooter that takes place in the digital cyberspace of a home computer. In it, you play as a JPEG slashing its way through enemies inspired by office files like PDFs. Craigz posted a clip showing the protagonist shooting arrows to open or “compress” files to beat them. It appears to be in the early stages of development, but you can check out more Craigz’s work on Twitter.

I didn’t care about Blender until a while ago

The average person might not know much about Blender, a software used to create 3D models. It was true for me – until I discovered the contents of Savannah Shire. The artist creates content via a cute 3D clay-like character that sing a little song about Blender on the melody of “September” from Earth, Wind & Fire, because they remember the software. It opened up my world to the woes of 3D artists, but it’s also very cute. I can’t wait to learn more about game development by their content.

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