The European Game Developers Federation (EGDF) has released its Information report 2020 today. The 2020 report brings together key games industry data from 25 European countries and is produced with the support of national trade associations across Europe, including members of the European Video Games Industry Federation, the ISFE. The focus is on the European video game developer sector: data, analysis and history of video games during the pandemic.

Main EU takeaways:

  • The European games industry has continued to grow despite the pandemic.
  • Development studios and game publishers in the EU achieved a combined turnover of €16.6 billion
  • There were 4,600 development studios in the EU
  • There were 74,000 employees working in the sector in the EU (98,000 in Europe)
  • 22% of employees in the European video game sector are women, compared to 17% in the European ICT sector as a whole
  • France continues to lead the EU in game development
    • It is closely followed by Germany and Sweden in terms of the number of game development studios.
    • France, Germany and Poland lead in terms of numbers
    • Sweden and Finland catch up with France and Germany, the two leading countries in terms of combined industry turnover
  • The rise of the Swedish and Polish games industries has shown how the games sector is becoming an important driver of digital growth in smaller EU Member States and Central and Eastern European Member States .

EGDF President Hendrik Lesser said:2020 has been a tough year for the European gaming community, as it has been for so many others. Too many of us have lost loved ones, friends and colleagues.

“With all of these disruptions, new game development and new game launches have been impacted in predictable ways. And while the gaming industry was better equipped for remote working than many others in Europe, it was not without its challenges. European smaller companies in particular have faced significant difficulties in closing new deals, launching investments and hiring new employees. The closures have also triggered mental health issues among the workforce to which businesses have responded quickly. Our industry has shown incredible resilience in response to the crisis, as millions of people have discovered the joys and benefits of playing our games for the first time.

ISFE President Olaf Coenen said: As millions around the world turn to video games as a source of entertainment and a safe connection with friends during lockdown, we’ve seen a massive increase in engagement. We’ve used our global reach and influence as a force for good, promoting public health messages, making significant financial donations, and providing free educational and fitness games. We know video games have helped gamers feel happier, less anxious and more connected during strict lockdowns[1].”

To read the full report, please click here.
Twitter: @jpkaleva

Unite the industry

The European Games Developer Federation ef (EGDF) brings together national professional associations representing game development studios based in 22 European countries: Austria (PGDA), Belgium (FLEGA), Croatia (CGDA), Czech Republic (GDACZ), Denmark (Producentforeningen), Finland (Suomen pelinkehittäjät), France (SNJV), Germany (game), Italy (IIDEA), Lithuania (LZKA), Netherlands (DGA), Norway (Produsentforeningen), Poland (PGA, Indie Game Poland Foundation ), Portugal (AVPV), Romania (RGDA), Serbia (SGA), Spain (DEV), Slovakia (SGDA), Sweden (Spelplan-ASGD), Switzerland (SGDA), Turkey (TOGED) and United Kingdom (TIGA) .


Twitter: @ISFE_Games

Players are at the heart of what we do.

Since 1998, the ISFE has ensured that the voice of a responsible gaming ecosystem is heard and understood, that its creative and economic potential is supported and celebrated, and that gamers around the world continue to enjoy exceptional video game experiences. The ISFE represents the video game industry in Europe and is based in Brussels, Belgium. Our members include national trade associations in 18 countries across Europe which in turn represent thousands of developers and publishers nationally. The ISFE also counts as direct members the main European and international video game companies. For more information, visit

[1] Report acknowledges multiple benefits of video games during lockdown – ISFE

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