Cult of the Lamb wins four awards at the Australian Game Developer Awards – Destructoid

This lamb has the chops

Devolver Digital’s comically unnerving roguelike, Worship of the Lambironically became something of a cult hit, enticing fans with its chilling visuals, anarchic attitude, and engaging gameplay. In fact, the indie hit from Massive Monster has already won its first Game of the Year award, courtesy of the Australian Game Developers Awards.

The event, which took place on the evening of October 4, recognized the best in interactive entertainment of 2022 so far, focusing primarily on production from independent studios working in the region. Worship of the Lamb scuttled with four well-deserved gongs, including Excellence in Art, Excellence in Music, Excellence in Gameplay, and the aforementioned Game of the Year award.

“Having experienced our success overseas, it was an amazing feeling to see our game really resonate with Aussies as well,” creative director Julian Wilton said of the win. “We’ve had such great support locally and we love that it’s appreciated, not just for the gameplay, but also for the art and music.”

I’m not sure how many followers had to be sacrificed at the altar of “He Who Waits” to receive these rewards, and I’m not sure I want to know.

In addition to the success of Massive Monster, the Australian Game Developer Awards committee, made up of a panel of 70 industry experts, also honored Studio Drydock with the Excellence in Storytelling and Excellence in Mobile Games awards for its spellbinding title of agriculture, Wild flowers. Gameloft, an industry veteran with a catalog full of mobile game hits, received the Studio of the Year award.

You can view the full list of winners below.

Game of the Year: Worship of the Lamb

Artistic excellence: Worship of the Lamb

Gameplay Excellence: Worship of the Lamb

Excellence in Storytelling: Wild flowers

Excellence in sound design: Celestial bodies

Excellence in music: Worship of the Lamb

Excellence in engineering design: The Dark Ages: Final Battle

Accessibility Excellence (presented by VicScreen): Lost and Dog

Excellence in mobile games: Wild flowers

Excellence in AR/VR: Table of Tales: The Twisted Crown

Excellence in Serious Games (Applied/Impactful): kinder world

Excellence in emerging games (student or early career): Queer Man Peering In A Rock Pool.jpg

Excellence in Ongoing Games (Games as a Service): The Oregon Trail

Rising Star Award: Raymond Corrigan

Ambition Award: Ryan McMahon

Adam Lancman Award: Clara Reeves

Workshop of the year: Gameloft

Chris Moise

Editor – Chris has been playing video games since the 1980s. Former master of Saturday night slam. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse

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