‘Cult of the Lamb’ cleans up at Game Developer Awards as SAFC-backed games shine at PAX

Rogue-like action-adventure game Worship of the Lamb Melbourne/UK indie studio Massive Monster picked up four wins at the Interactive Games and Entertainment Association (IGEA) Australian Game Developer Awards on Wednesday, including Game of the Year.

Held as part of Melbourne International Games Week, the awards recognized winners in 13 categories, in addition to four cultural prizes.

Among these, Worship of the Lamb also won Excellence in Gameplay, Excellence in Music, and Excellence in Art.

Published by Devolver Digital, the game places players in the role of a possessed lamb rescued from annihilation by a menacing stranger who must repay his debt by building a loyal following in his name.

Massive Monster creative director Julian Wilton said it was nice to see the title recognized in this way.

“After experiencing our success overseas,” he said.

“It was an amazing feeling to see our game resonate with Australians as well. We’ve had such support locally and we love that it’s appreciated, not just for the gameplay, but also for the art and music.

The haul was part of a strong showing for the Victorian Games, which claimed 10 of 13 categories.

Female-led studios were also well represented on the list of winners, with Wild flowers by Studio Drydock claiming excellence in narrative games and excellence in mobile games, and kinder world by Lumi Interactive awarded for excellence in serious games.

IGEA CEO Ron Curry said the caliber of games in each of the categories was a good indicator of the bright future of their creators.

“Australia has a strong and well-deserved reputation around the world for developing innovative, unique and fun games for all types of gamers,” he said.

Victoria may have topped the Developer Awards, but gamers from South Australia and NSW were multiple winners of the PAX Indie Showcase, which highlights the best upcoming indie games in Australia and New Zealand. Zeeland.

We did a Studios thing’ box knight (SA), Melonhead Games’ Renegade on the roof ArkimA’s TopplePOP Bungee Blockbusters (NSW), Witch Beam’s Time (QLD), misadventurous’ Repella Fella (NSW) and Studio Folly’s Gubbins (Victoria) were selected for exhibition by industry veterinarians at this year’s event.

box knightan irreverent action-RPG and fast-paced action platformer Renegade on the roofboth received funding from the first South Australian Film Corporation (SAFC) Games Innovation Fund in 2019.

Congratulating the developers on their success, SAFC CEO Kate Croser reiterated her agency’s commitment to supporting the state’s game development industry.

“It’s so exciting to see two video games being developed with support from the very first round of the SAFC’s inaugural Games Innovation Fund – box knight and Renegade on the roof — continue to achieve such national success,” she said.

Melbourne International Games Week runs until October 9.

The winners from IGEA game developers are as follows:

Game of the Year

Worship of the Lamb

artistic excellence

Worship of the Lamb

Excellence in the game

Worship of the Lamb

Excellence in Storytelling

Wild flowers

Excellence in sound design

Celestial bodies

excellence in music

Worship of the Lamb

Engineering Design Excellence

The Dark Ages: Final Battle

Excellence in Accessibility – Presented by VicScreen

Lost and Dog

Excellence in mobile games

Wild flowers

Excellence in AR/VR

Table of Tales: The Twisted Crown

Excellence in serious games (applied/impactful)

kinder world

Excellence in emerging games (student or early career)

Queer Man Peering In A Rock Pool.jpg

Excellence in Ongoing Games (Games as a Service)

The Oregon Trail

Rising Star Award

Raymond Corrigan

Ambition Award

Ryan McMahon

Adam Lancman Award

Clara Reeves

Workshop of the year


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